Player’s Guide to Eberron (Dungeons & Dragons d20 Fantasy Roleplaying, Eberron Supplement) [James Wyatt, Keith Baker, Luke Johnson, Steven Brown]. Rulebooks · Character Options · Magic · Bestiary · Items · Contacts · All · Editions · Core · Supplements · Dragonlance · Eberron · Forgotten. Player’s Guide to Eberron is a supplement to the edition of the Dungeons & Dragons role-playing game. Contents. 1 Contents; 2 Publication history.
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Classes in Player’s Guide to Eberron – D&D Tools
T h e fragments of Siberys’s broken body encircled Eber ron. You are eager to visit new places, try new modes of t ranspor ta t ionsee crea-tures you’ve never seen before, and at least to some extent do things you’ve never done. Beneath the High Warden are four Wardens, each bear-ing nominal responsibility for one of the other four inhabited continents: Downplay your own i m p o r t a n c e and any successes plxyers accomplish.
Knights templar are free to wander the world in pursuit of the order’s aims. An out landerfor gukde, could be a half-ling barbar ian from the Talenta Plains or a half-orc warlock from the Shadow Marches.
You can be sardonic, cynical, and harsh sometimes, especially when the people around you start sounding like they think they own you. Using ei ther of the spell abilities of the Nightclaw r e q u plagers r e s speak ing a c o m m a n d word, which is a standard action.
However, he considers the role a sacrifice worth making, for he fears that if he were to give up his seat on the council, it might go 33.5 his seneschal and rival, Ofejjaia of Kor th. He fought against House Vol when that line was shattered and continues to lead the Deathguard after his own demise. You can spend all the time you guid searching the rooms of a dungeonas long as there are interest ing things to find. As dragonfire and terr ible magic shattered Xen ‘dr ikthe elf fleet playrrs on the island that would become their homebut their prophet did not survive the journey.
Your parents might have been disowned by thei r d ragonmarked house, or they staked all their money on a business venture that failed.
Upon acceptance into the order, you receive a small wooden case containing essential supplies for your work. You want to d r i n k pllayers the source, and that means adven ture. They are natural shapechangers capable of taking on the appearance of any humano id race, chang ing thei r height by as much a foot in height and the i r weight by upward of one h u n d r e d p o u n d s.
When in her na tura l shape, a changel ing ‘s nose is apparent but contains no nostr i lsand her mouth is framed by thin, gray lips. Most elves are consigned to the catacombs after death. O the r factors are less impor tan t: Instead, you might be on the runa fugitive hunted by agents of a widespread organizat ion, such as the Dream-ing Dark, the A u r u mthe Chamberthe Lords of Dustor a d ragonmarked house.
T h e Epic Ar t i f icer The epic artificer remains a master of item creat ion, gain-ing an increasing craft reserve and plenty of bonus feats to learn the craft of epic item creat ion. Specific C lo th ing: Th i s group holds extreme standards of purity and morality, and it exhorts its members to heroic acts of valor and self-sacrifice in the battle against evil. Vol the lich is the active though h idden leader of the faith. By their mere existence, they corrupt the world; by e l iminat ing them, you help to make the world a better place.
Box Renton WA Quest ions? Wizards, sorcerers, bards, and druids similarly use their magic to fur ther the mission of the order. Dragonmarked by Keith Baker. Tucked among these entries are a few new pres-tige classes, rules for playing some nonstandard races, and new information about some of Eberron’s remoter regions.
Eberron (D&D 3.5 manuals) Series
pkayers Tha t said, you have a lot more respect for the working classes than most people of your station, and you’re not incl ined to boss people a round or expect dot ing service. T h e O r d e r of the Emerald Claw, tied as it is to the Blood of Vol and the worship of the undead, is also hostile to the church and its agents in the world.
Each line is descended from one of the tribes that followed Aeren from X e n ‘ d r i kand each l ine includes a dozen or more separate families.
Cal l ing themselves the Aerenithese elves dedicated themselves to the study of magic and mysticism. Perhaps a traveling t roupe of actors or musicians came through, or a party of adventur-ers stayed in the village for a couple of weeks while explor-ing nearby ru in s. Its members police the wilds of Aerenalpaying par t icular at tention to the manifest zones tied to Mabar, which draw necromancers and undead.
A check against this DC is also sufficient to learn if a local sett lement hosts a changel ing communi ty and whether any notable recen t inc iden t s have occurred involving changel ings.
The daelkyr statistics presented in the EBERRON Campaign Setting could be considered to depict a weak example of their kind, with paragon daelkyr using the paragon template from Epic Level Handbook a c t u a l l y i n h a b i t i n g X o r i a t. Lycan-thropes of all types and alignments have a part icular hatred for the Church of the Silver Flame, thanks to the crusade that nearly exterminated their kind over a century ago.
It is probably best, however, to in t roduce a new threat to Eberron to match the epic heroes who have arisen to defend it. Your devotion is your def in ing charac-teristic, but it describes little about your personal i ty.
You defini tely do not want to die, alone and fr iendlessand be left to rot in an abandoned sewer t u n n e l. All that mortals have to look forward to is death, followed by an eternity spent in the bleak oblivion of Dolurrh, the Realm of the Dead.
Within the impr i son ing folds of Eber ronthe blood of Khyber fes-tered and fermented, taking on its own dark life. T h e fundamental belief of the Blood of Vol is that death must be con-quered, not endured.
No port ion of this work may be reproduced in any form without written permission. You’ve managed to keep one step ahead of them so faror maybe you haven’t, and “they” are your adventur ing companions.
You might suffer from amnesiaand your adventur ing career is an attempt to recover the knowledge and abilities you have lost. The Church of the Silver Flame reveres a holy fire within the cathedral in Flamekeep, the capital of T h r a n e.
However, when the cour t assemblesbringing toge ther thousands of the greatest minds in elven historyit is one of the mightiest forces in Eber ron.